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TEAM FORTRESS 2 HIGHLANDER FILES

The following files are needed for the UGC LEAGUE.

Highlander Server Config Files
Download Item Whitelist v5-10-12 Latest whitelist as of 5-10-12 TF2 update. See Forum for more information.
Download Highlander Configs UGC Highlander Server Config Files
v.02-01-12 Updated Feb 1, 2012

Recent changes:

  • v.020112 - added Item Whitelist support
  • v.010412 - added roundlimit 2 to stopwatch cfg
  • v.090411 - added winlimit 4 to standard cfg, added win condition 10 cap to ctf cfg.
  • v.08-02-11 - added KOTH config
  • v.06-20-11 - added ctf specific config, with changed match parameters & added several commands to default section, for enforcement.

6 files included:


1. ugc_HL_standard.cfg - for regular CP maps.
    Settings: Match Winner is first to reach 5 TOTAL Caps, with a maximum of 4 caps or 30 mins allowed in round 1.
    (mp_winlimit "4", mp_maxrounds "0", mp_timelimit "30", mp_tournament "1", mp_tournament_stopwatch "0" )
2. ugc_HL_stopwatch.cfg - for Attack Defend maps like cp_dustbowl and pl_goldrush.
    Settings: Winner is best 2 of 3 Stopwatch Rounds
    (mp_winlimit "0", mp_maxrounds "0", mp_timelimit "0", mp_tournament "1", mp_tournament_stopwatch "1")
3. ugc_HL_koth.cfg - for KOTH maps.
    Settings: Winner is first to reach 4 TOTAL Caps, with a maximum of 3 caps allowed in round 1.
    (mp_winlimit "3", mp_maxrounds "0", mp_timelimit "0", mp_tournament "1", mp_tournament_stopwatch "0")
4. ugc_HL_ctf.cfg - for CTF maps.
    Settings:Winner is the first to 10 total caps or highest score after two 20 min rounds.
    (mp_winlimit "0", mp_maxrounds "0", mp_timelimit "20",
    mp_tournament "1", mp_tournament_stopwatch "1", tf_flag_caps_per_round "0", tf_ctf_bonus_time "0")
5. ugc_off.cfg
    - use to reset server to your preferred default. Removes ugc specific settings used to enforce file consistency, especially "servercfgfile"
6.item_whitelist_ugc_HL.txt.
    Enforces official league weapon & item bans
Custom Maps on our Schedule
Download cp_croissant_rc3.rar
Download cp_follower Final version of cp_follower, a map by Villepickle. Installation readme included.
Download cp_gravelpit_fixed This is a version that corrects a time bug in the default Valve map that does not set stopwatch time correctly when blu caps in overtime
Download cp_obscure_remake_rc1
Download cp_standin_b9
Download cp_warmfront Nearly identical to cp_coldfront, but with beach balls and tanning gel..
Download ctf_turbine_pro_b1
Download ctf_vitalism_b2
Download dom_canalzone
Download koth_waste
Download pl_cashworks_prefinal
Download pl_swiftwater_ugc After over a year of internal testing and balance tweaking, we are pleased to announce the final version of pl_swiftwater_ugc. The map Author, Schwa, worked with the UGC testing team to specifically design this map for Highlander play. Enjoy!
Download koth_pro_viaduct_rc3
Download koth_ashville_rc1

Steam Login is only used to manage Player roster listings & view Match Comms.
Today is May 17, 2012
Timezones:
EDT: 4:41pm/16:41 eastern time
CEST: 10:41pm/22:41 central euro time
HIGHLANDER S7 SUMMER 2012
Season 7 Title Winners
to be decided
HIGHLANDER S6 SPRING 2012
Season 6 Title Winners
N. American Platinum
1st- 'looking
2nd- [GG]
3rd- bonus!
N. American Silver
1st- burma
2nd- BRB,U
3rd- s4p
European Platinum
1st- Tp.eS
2nd- (iPwR)
3rd- Vanilla Ex.
European Silver
1st- -SaF-
2nd- RAMBASE.
3rd- Ark
South American Platinum
1st-
2nd-
3rd- polloS
HIGHLANDER FALL 2011
Season 5 Title Winners
N.A. PLATINUM
[GG] Gansta Gang Gaming
EURO PLATINUM
Tp.eS Turbopoop e-Sports
SILVER
Pron - Proprietary Nine
IRON
LBT - Land Before Time
TIN
ITL Into the Limbo

 Highlander (9vs9)
Spring 2012 Season 6
Our fall season is 1 Preseason & 10 regular match weeks, and 4 playoff match weeks. Schedules are based on weekly team ranks after week 2.
 Teams & Rosters
Matches are played 9vs9. Team Rosters are limited to a max of 18 Players and a limit of (3) invite level players. Teams must confirm the opponent's roster prior to match live.
 Class Limits
There can be only ONE of each class!
 Match Day & Time
Default Match Day: MONDAY of each week.
Default Match Time:
North American 9:30pm ET
Euro West 21:00CET
Euro EAST 18:00CET
South Amer. 7:30pm ET
 Weapons
Settings: no crits, no damage spread
Restricted Unlockables: - No Full Class Set Bonuses from Item Sets
- Winter Season 2012 excluded weapons are;
1. Reserve Shooter
2. The Enforcer
3. Machina
4. Pomson 6000
5. Phlogistinator
6. Holiday Punch
7. Bombinomicon
8. The Scout's Bootie Time and Pyro's Jingle Belt
Any new weapons released during the course of a season are NOT allowed, unless otherwise ok'd by Admins and Testing Group.
 Maps Types Played
 -Standard CP Maps
Use config "ugc_HL_standard.cfg"
Details
ie: cp_granary
The winning team is the first to score 5 TOTAL cap points or the highest score after two match rounds of up to 30 min each. The first round will end when one team scores 4 cap points or the timelimit of 30 mins is reached; the second round ends when a team scores the 5th TOTAL cap point, or when the second 30 min timelimit is reached. OT: A Tied total score results in an Overtime (OT) round, the first all-cap wins the match.
 - PL & CP-Attack/Defend
Use config "ugc_HL_stopwatch.cfg"
Details
ie: cp_gravelpit, pl_badwater
Stopwatch rules used in a best 2 of 3 Matchrounds. (Possible scores as 2-0 or 2-1)
 -KOTH Maps
Use config "ugc_HL_koth.cfg"
Details
The winning team is the first to reach 4 TOTAL Cap Points wins. The match is played in two Matchrounds, the first round plays until a team reaches 3 total cap points. The second round is played until a team reaches 4 cumulative Cap scores. OT: In case of a tie after 2 rounds, play a 3rd round where the first cap wins.
 -CTF Maps
Use config "ugc_HL_ctf.cfg"
Details
The winning team is the first to reach 10 intel captures or the highest TOTAL score after two 20 min Matchrounds. OT: A Tied score after two complete 20 min rounds (with under 10 intel caps scored) will result in a Sudden Death Overtime round, the first intel cap wins the Match.
 Servers & Matchrounds
Home Team:
  Server choice for Matchround 1 and any OT round 3
  Color choice to start, alternate thereafter.
Visiting Team:
  Server choice for any 2nd Matchround
Teams switch starting colors for subsequent matchround. SourceTV must record a demo of all matches.
Highlander Season Champs
HIGHLANDER WINTER 2011
Platinum
Classic Mixup
Euro Platinum
Tp.eS Turbopoop e-Sports
Silver
[DMS] Death Marked Doldiers
Iron
PSYQ - Psycho Qillaz
Tin
ITL Into the Limbo

HIGHLANDER SUMMER 2011
Title Winners
PLATINUM
CLASSIC Classic Mixup
STEEL
[DesA] Desolation Angels
EURO PLATINUM
1 -SK CommanderX and The Sex Kittens
2 -CF Combat-Folk
 

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