We are feverishly working on getting all teams placed in their proper divisions. Schedules for Week 1 will be going out very soon so make sure to check back often!
News
New whitelists and server configs were published on May 26th. Make sure you have a current copies of the whitelist, server configs and custom maps on your server. These items can be found on our Downloads Page.
This week's map
- Map: pl_upward (use server cfg: ugc_HL_stopwatch.cfg)
- Match Date: Monday June 1st
- Match Play: Stopwatch maps are played in 2 halves where each team attacks once and defends once in each half. The Home team decides whether to attack first or defend first in the first half only. A team is considered to win the half when they capture the same number of points faster than their opponent or prevent their opponent from capping as many points as they did. Each half won counts as 1 point. For more details and guides on how to play PL maps please see this forum thread.
Reminders for Team Leaders:
- You are required to use the Match Comm panel every week to coordinate your match date, time and server. You can access this by logging into the site with your leader username and password that was sent to you when your team was created. Click on the "Match List" tab to find this week's matchup. Forfeit matches will not be accepted if there are no posts in the Match Comm panel!
- If you need to rent a UGC server for your match, please go here.
- The leader of the winning team should report the match score as soon as the match is over.
- Teams are not allowed to change the map under any circumstances.
If you have any questions please contact your Division Manager, msg an admin in IRC Chat Support #ugc-tf2 or contact us via email located on our Support Page.
GOOD LUCK TO ALL TEAMS!
-Snowblindfrog