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TF2 6v6 News
(page 1 of 10) Previous Page | Next Page
Last Regular Season Game CP_Granary Sun, 2/7/2010
CP_GRANARY
The Great Granary is a perfect map for a match. This is a standard map and offers a equal level of play for each team.


As Season 4 ends Sign your Team up for the 8v8 or Highlander

Matchplay Notes:
Granary is a standard CP type, so use server cfg ugc6v6-CP.cfg for this map. Make sure you change map so Source TV records.
Matches should be played on or before Wednesday. You MUST make a TF2 admin Aware if you will not play your match by Wednesday.
Any questions, feel free to contact an admin via email, UGC steam group, or our IRC channel: #ugc-tf2.

Leaders login, post the server IP's in the Match comms as soon as possible.


Thank You for playing with us in the UGC TF2 6v6 Season 4
by Admin TruckerPete
Match 2/3 CP_Yukon_Final Sat, 1/30/2010
CP_Yukon
This custom map is a 5 point Push Capture Point Style . That being so please use the server config file ugc6vs6-CP.cfg for this map.

Leaders, don't forget to sign your team up in the TF2 8v8 and highlander league for a change of pace.

Other notes:
Leaders please post your match comments as soon as possible, to give all leaders time to reply. Teams that do not post to match comms may be given a forfeit and/or may have their team made 'not ready' for future scheduling.
This is the Second to last week of Season 3 so please avoid Forfeits, as It will effect your team playing in the Playoffs.


Happy Fraggin!!
by Admin TruckerPete
8vs8 and Highlander Begin, and Welcome to new Admins. Thu, 1/28/2010
Truckerpete and I are fortunate to welcome two very experienced Admins to our UGC Admin team. Both come with a long record of experience as Admins, players and team leaders in several game leagues.
Welcome to Hitman and Infinite, they will be our lead TF2 Admins for the UGC TF2 8vs8 and TF2 Highlander Leagues. Good Luck to both!

TF2 8vs8
Starting Season 5 on February 9th with two preseason matches. The regular season is from February 23rd to April 27th, followed by a 3 week elimination Playoff. Welcome to the STA teams that have joined recently, we are modifying our league setup a bit to keep things more familiar for you.
TF2 Highlander
Starting Feb 8th. This will be an ongoing Weekly Title League for Highlander aficionados, played at 9vs9 where there can be only one of each class! If teams want a truly different match experience, come join our Highlander League.
by Admin Fornaught
Match 1/27 GravelPit Sun, 1/24/2010
CP_Gravelpit
This is the original attack/defend map of TF2. We play Gravelpit with stopwatch enabled, so use the server config file ugc6vs6-AD.cfg for this map.

Scoring for AD type maps is done by halves. Each MatchRound (half) is worth 1 point.
Example:
Matchround 1: Suppose that Team A caps 2 CP's, and Team B caps all 3 and wins that round. Report that score as a 1-0 Win for Team B. Repeat for MatchRound 2. If the score is tied 1-1 after two MatcRounds, play a full 3rd MatchRound as a tiebreaker.

Other notes:
Leaders please post your match comments as soon as possible, to give all leaders time to reply. Teams that do not post to match comms may be given a forfeit or may have their team made 'not ready' for future scheduling.
We are getting close to Playoff time, so please do you best to avoid forfeits.
In the next few weeks we are starting up our other two TF leagues, 8vs8 and Highlander. These are niche leagues that attract teams looking for an alternative to 6v6 - if you want to try something new, give them a shot.

Happy Fraggin!!
by Admin TruckerPete
Match 1/20 Fastlane Sat, 1/16/2010
CP_FastLane
Fastlane is standard valve push style map. Each team must fight over a Control point moving towards each teams side.

Matchplay Notes:
FastLane is a standard CP type, so use server cfg ugc6v6-CP.cfg for this map. Make sure you change map so Source TV records.

Be Aware our next Season of TF2 8v8 will be starting in a few weeks. Team Leaders should sign up ASAP.

Any questions, feel free to contact an admin via email, UGC steam group, or our IRC channel: #ugc-tf2.

Enjoy
by Admin TruckerPete
Match 1/13 CP_FREIGHT Sun, 1/10/2010
CP_Freight
This Week's match is on the well tested map CP_Freight. The default version of this map is on our files page, the version's layout is the best when compared to other versions available. Teams can agree to play other versions (ie: freight_final) by agreement, but they must make that agreement in match comms.

Matchplay Notes:
Use server cfg ugc6v6-CP.cfg for this map.

Good Luck and Have Fun on this Custom Map
by Admin Fornaught
60 News Items (page 1 of 10) Previous Page | Next Page
Team Fortress 2 6vs6 League



UGC-TF2 6vs6
season 3
Season 4 6vs6 Title Winners
Playoffs in Feb 2010
MAP List
Season 3
Wed, 11/4 (PS) Preseason Bye
Wed, 11/11 (PS) cp_indulge
Wed, 11/18 (PS) cp_furnace_b4
Wed, 11/25   League BYE Week
Wed, 12/2   cp_badlands
Wed, 12/9   cp_waste
Wed, 12/16   cp_well
Wed, 12/23   League BYE Week
Wed, 12/30   cp_pro_dustbowl
Wed, 1/6   cp_follower
Wed, 1/13   cp_freight
Wed, 1/20   cp_fastlane
Wed, 1/27   cp_gravelpit
Wed, 2/3   cp_yukon_final
Wed, 2/10   cp_granary
Wed, 2/17   Playoffs
Wed, 2/24   Playoffs
Wed, 3/3   Playoffs
 6vs6
Season 3 11/04/09 - 03/03/10
2 Preseason & 10 Season matches, followed by a 3 week, 8 team elimination playoff.
  Match Day & Time
Default: Wed 9:30pm ET
  Team Size
Matches are played 6vs6
  Class Limits
Limit of: 1 medic and 1 demoman per team, 2 for all other classes.
  Weapons
Settings: no crits, no damage spread
Unlockables: All Unlockables are allowed except for Scout's Sandman.
  CP Maps
ie: cp_granary
Use config "ugc6v6-CP.cfg"
2 20 min match halves of best of 3/5 mapround, highest combined score wins match.
Tied score results in an OT round, first all-cap wins
  CP-AD Maps
ie: cp_gravelpit, pl_badwater
Use config "ugc6v6-AD.cfg"
Stopwatch rules used in 2 Match Rounds, scoring is by round wins.
Tied combined score (1-1) results in a full OT round.
  CTF Maps
ie: ctf_turbine
Use config "ugc6v6-CTF.cfg"
Two 20 mins MatchRounds, the highest number of caps wins each matchround. Scoring is by matchround win, if teams are tied 1-1 then an OT round is played as Sudden Death, first cap wins the match.
  Teams & Rosters
Teams can join anytime, but Teams joining after Season midpoint may not be eligible for playoffs. Teams should only use rostered players in a match. Team Leaders must confirm the opponent's player list prior to match start.
Rosters will lock prior to Playoffs.
  Servers & Matchrounds
Home Team:
  Server choice for Matchround1
  Color choice to start
Visiting Team:
  Server choice for Matchround2
Teams switch starting colors for Matchround2. SourceTV must record a demo of all matches.
SEASON 2
Champions
CLFG - Chuckles Loves Fat Girls
2nd - BONGO
3rd - #TEAM
4th - (tm)the mathackers
SEASON 1
Champions
[ dbbs ] Deathblade Blackscythes
  2nd - [ #zkatlpsc ] Zak Kurs..
3rd - [ H2O ] H2O
4th - [ ß°ß ] Barrack 'O' Ballers
 
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