Sun, Dec 4, 2016 by doppel

Congratulations to all teams that made it to the­­ Grand Finals­ & ­3rd Place Run-off Matches!

Finals Matches

Grand Finals, Bronze (3rd place) matches and Lower Bracket Finals Matches are played Best of 3 Maps (each map is played as 1 half only)

  • Map 1: Home Team picks Map 1, Visiting Team picks starting color on Map 1 - Map is played on Home Team's server.
  • Map 2: Visiting Team picks Map 2, Home Team picks starting color on Map 2 - Map is played on Visiting Team's server.
  • Map 3: If a Tiebreaker is needed, Teams will play cp_process_final and Home Team picks starting color - Map is played on Home Team's server.

Remember that during the Grand Finals - Best of 3 we play each map a little differently than we did during the regular season. Please read below.

  1. KOTH Maps - Played to 3 wins. This map type cannot be tied.
  2. CP Maps - Played to 4 wins or highest score after 30 minutes.­­This map type can be tied after 30 minutes. If this occurs then you MUST play 1 additional Overtime round to determine the winner of the map. Whichever team caps all the points first in the OT round will be declared the winner of that map. ­If neither team manages to capture all points during the first OT round, a second special OT round is to be played. In this round, whichever team caps the center CP first wins the game. Note: This ONLY occurs if a 2nd OT round is actually needed.
  • Only maps played in regular season or playoffs of the current season can be picked.

Scoring:

  • Each map win counts as 1 point
  • Possible scores are: 2-1 or 2-0
  • Please post the map list you played and the scores per map in the Match Writeup box when you submit the scores.
  • Matches without Match Comms and Match Writeup with detailed map scores (and maps played) will not be accepted!
Map choices for Grand Finals and Bronze (3rd place) must be made and posted to the Match Comms by 11:59 PM (your local time zone)­ on Tuesday December 6th.
If one team does not make a map choice then cp_gullywash_final1 is to be played as their pick.
Teams can still agree on map changes after Tuesday, but they must be mutually agreed upon and posted in the match comms.

 

Finals Matches for NA Platinum and EU Platinum ONLY

NA Platinum and EU Platinum are using the Pick/Ban System for choosing maps for the Grand Finals.
Grand Finals are played Best of 3 Maps (with each map played as 1 half only)

  1. Home Team bans 1st map
  2. Visiting Team bans 2nd map
  3. Home Team picks Map #1
  4. Visiting Team picks Map #2
  5. Visiting Team bans 3rd map
  6. Home Team picks Map #3

Map #1 : Visiting Team picks starting color and map is played on Home Team's server.
Map #2 : Home Team picks starting color and map is played on Visiting Team's server.
Map #3 : Home Team picks starting color and map is played on Home Team's server.

Remember that during Best of 3 matches we play each map a little differently than we did during the regular season. Please read below.

  • KOTH Maps - Played to 3 wins. This map type cannot be tied.
  • CP Maps - Played to 4 wins or highest score after 30 minutes.**This map type can be tied after 30 minutes. If this occurs then you MUST play 1 additional Overtime round to determine the winner of the map. Whichever team caps all the points first in the OT round will be declared the winner of that map. *If neither team manages to capture all points during the first OT round, a second special OT round is to be played. In this round, whichever team caps the center CP first wins the game. Note: This ONLY occurs if a 2nd OT round is actually needed.
  • Payload and Attack/Defend Maps - Played as *1 half (i.e. each team attacks and defends once).* These map types cannot be tied. Optional: Teams may agree to play Payload/AD like a normal match instead of just 1 half, but both must post their agreement in Match Comms prior to match.

Only maps played in regular season or playoffs of the current season can be picked.
Once a map is picked, it can't be picked again.
If a second Grand Finals BO3 needs to be played, then the map Pick/Ban System will be used again.
Map choices must be made in Match Comms in the proper order and will be reviewed by an admin.

Scoring:

  • Each map win counts as 1 point
  • Possible scores are: 2-1 or 2-0
Map choices for Grand Finals must be made and posted to the Match Comms by 11:59 PM (your local time zone)­ on Tuesday, December 6th.
Teams cannot agree on map changes after Tuesday. Once maps have been picked and banned they are considered to be locked-in!


GOOD LUCK TO ALL TEAMS!
- doppel
UGC Head Admin

Sat, Nov 26, 2016 by doppel

Map & Matchplay: Date: Wednesday, November 30th & Saturday, December 3rd Map: cp_gullywash_final1

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Sun, Nov 13, 2016 by doppel

News: Welcome to Season 22 Playoffs! The top teams of each division will be placed in tournament style tables. NA and EU Gold will both be participating in a double-elimination bracket, every other division will be single-elimination. I'd like to remind

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  • New Team Sign-Ups for 6v6 Season 22 are OPEN.
  • 6v6 Season 22 begins Sept 21, 2016
  • 6v6 Season 22 8 Regular Season weeks, 3 Playoff Weeks.
  • Thu, Sep 1 - New Team Sign-Ups for 6v6 Season 22 are OPEN.
  • Thu, Oct 6 - 6v6 Season 22 New Team Sign-Ups close
  • Thu, Oct 13 - 6v6 Season 22 Division Changes close
  • Thu, Oct 27 - 6v6 Season 22 Rosters Lock
  • Wed, Nov 16 - 6v6 Season 22 Playoffs Start
  • Wed, Nov 23 - League BYE Week
  • Wed, Dec 7 - 6v6 Season 22 Grand Finals
  • Season: 22
  • Number Match Weeks: 15