Map & Matchplay:
- Map: koth_viaduct_pro7
- Use server cfg: ugc_6v_koth.cfg
- Match Play: Standard Command Point maps are played in 2 halves. Halves will end when either the cap limit of 4 or the 30 min time limit is reached. The winner of the match is the first to score 5 total round wins or the team with the highest score after 2 halves. For more information on match play and scoring please continue reading the following forum news thread.
Reminders to Team Captains:
- You are required to post in your Match Communications panel every week. Use the Match Comms to coordinate the match date, time, and server.If you submita forfeit win and there are no entries in the match comm panel, then your match may not be accepted by admins.
- Teams are not allowed to change the map under any circumstances
- The winning Team Captain should report the match score as soon as the match is over
REMINDER: Random POV demo checks will happen during playoffs. Failure to submit a POV demo at an admin's request will result in you being suspended for the remainder of the playoffs.
Good luck and Have Fun to all teams!
Official Playoff Brackets Map & Matchplay: - Map: cp_sunshine_rc7 - Use server cfg: ugc_6v_standard.cfg - Match Play: Standard Command Point maps are
FINAL MATCH BEFORE PLAYOFFS! Map & Matchplay: - Map: cp_badlands - Use server cfg: ugc_6v_standard.cf
***Reminder*** Full Roster lock on Thursday, July 16th, 2015 @ 11:59pm EST. All Ros