Thu, Jun 25, 2015 by Snowblindfrog

This week's map
- Map: pl_badwater_pro_v7 ­(use server cfg: ugc_HL_stopwatch.cfg)
- Match Play:­ Stopwatch maps are played in 2 halves where each team attacks once and defends once in each half. The Home team decides ­whether to attack first or defend first in the first half­ only. A team is considered to win the half when they capture the same number of points faster than their opponent or prevent their opponent from capping as many points as they did. Each half won counts as 1 point. For more details and guides on how to play PL maps please see ­this forum thread.

Reminders for Team Leaders:
- Make sure you have this custom map and a current copy of the whitelist and the map on your server. These can be found on our ­Downloads Page.
- You are ­­­required­ to use the Match Comm panel every week to coordinate your match date, time and server. You can access this by logging into the site with your leader username and password that was sent to you when your team was created. Click on the "Match List" tab to find this week's matchup.­ Forfeit matches will not be accepted if there are no posts in the Match Comm panel!
- If you need to rent a UGC server for your match, please go ­­here.
- The winning Team Captain should report the match score as soon as the match is over.
- Teams are not allowed to change the map under any circumstances.

If you have any questions ­please contact your ­Division Manager or msg an­ admin in ­­IRC Chat Support #ugc-tf2­­

If you have an issue that requires admin attention, please try out our new Support Ticket System. Players who login via steam can submit a tickets as well as leaders who login with a special leader username/password. This new ticket system can be located in the support menu once you login as a player or a leader.

GOOD LUCK TO ALL TEAMS!

-Snowblindfrog

Thu, Jun 18, 2015 by Snowblindfrog

This week's map - Map: cp_steel (use server cfg: ugc_HL_stopwatch.cfg) - Match Play:­ Stopwatch maps are played in 2 halves where each team attacks once and defends once in each half. The Home team has choice whether to attack first or defend first in the first half only. A team is considered to win the half when they capture the same number of points fast

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Thu, Jun 4, 2015 by Snowblindfrog

This week's map - Map: koth_viaduct_pro7 (use server cfg: ugc_HL_koth.cfg) - Match Play:­ The winning team is the first to reach ­4­ total­ points. The match is played in two halves. The first half is over when one team scores 3 points. The second half is over when one team scores their 4th cumulative point (including points scored in the first

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  • Tue, Jun 9 - Highlander Sign-up Close
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