S16 Week 4 - Steel

Thu, Jun 18, 2015 by Snowblindfrog

This week's map
- Map: cp_steel (use server cfg: ugc_HL_stopwatch.cfg)
- Match Play:­ Stopwatch maps are played in 2 halves where each team attacks once and defends once in each half. The Home team has choice whether to attack first or defend first in the first half only. A team is considered to win the half when they capture the same number of points faster than their opponent or prevent their opponent from capping as many points as they did. Each half won counts as 1 point. Possible match scores are 2-0 or 2-1 only. For more details and guides on how to play Stopwatch maps ­please see ­this forum thread.

Remember: Shooting through the closed door at A is no longer allowed! See rule: Rule 9.2

Reminders for Team Leaders:
- Make sure you have a current copy of the whitelist on your server. This can be found on our ­­­Downloads Page.
- You are ­­­required­ to use the Match Comm panel every week to coordinate your match date, time and server. You can access this by logging into the site with your leader username and password that was sent to you when your team was created. Click on the Match List tab to find this week's matchup.­ Forfeit matches will not be accepted if there are no posts in the Match Comm panel!
- If you need to rent a UGC server for your match, please go ­­here.
- The winning Team Captain should report the match score as soon as the match is over.
- Teams are not allowed to change the map under any circumstances.

If you have any questions ­please contact your ­Division Manager,­ msg an­ admin in ­­IRC Chat Support #ugc-tf2­­ or contact us via email located on our ­­­Support Page

GOOD LUCK TO ALL TEAMS!
-Snowblindfrog

Team Admins: Login by Steam or Battlenet to access your Team Admin panel. Or use the Team Admin Login below to use your dedicated username/password.

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