Map & Matchplay: - cp_intermodal_rc3a [Download] - Use server cfg: ugc_6v_standard.cfg - Match Play: Standard Command Point maps are played in 2 halves. Halves will end when either the cap limit of 4 or the 30 min time limit is r READ MORE
Welcome back mercs to another season of 6v6! Important Dates - Official maplist and season schedule posted- Saturday May 3rd - Whitelist and Config update- Saturday May 3rd - Preseason Match - Wedenday May 21th - Regular Season Begins - Wedenday May 28th - Signups close - Sunday June 1st Updates READ MORE
Congratulations to all of our Season 14 6v6champions! Thank you to everyone for making this a fantastic season! Platinum Champions Quantum Heartz (North America) Corgi Clan (Europe) Plati READ MORE
Congratulations to all teams that made it to the Grand Finals & 3rd Place Run-off Matches! Official Playoff Brackets Final Matches are played Best of 3 Maps. READ MORE
Congratulations to the teams that made it to the semifinals week of playoffs! Reminder: Things move very quickly in playoffs and all matches MUST be played and reported by Friday April 11th at 11:59pm (Your local time zone)! Official Playoff Brackets READ MORE
Congratulations to the teams that made it to the 2nd week of playoffs! Reminder: Things move very quickly in playoffs and all matches MUST be played and reported by Friday April 4th at 11:59pm (Your local time zone)! Official Playoff Brackets READ MORE
Season 14 6s Playoffs A big congratulations to every team that made it to the playoffs! The playoff brackets are slowly being READ MORE
LAST MATCH BEFORE PLAYOFFS BEGIN!!! Map & Matchplay: - cp_snakewater READ MORE
REMINDER - Rosters will lock for the season on Wednesday March 12th @ 11:59pm PST READ MORE
Map & Matchplay: - cp_gravelpit - Use server cfg: ugc_6v_stopwatch.cfg - Match Play: Attack/Defend maps (aka Stopwatch maps) are played in 2 or 3 separate match rounds. Each team attacks once in each match round. The Home team has choice whether to attack first or defend first. Team will alternate sides t READ MORE
Map & Matchplay: - cp_metalworks_rc5 - Use server cfg: ugc_6v_standard.cfg - Match Play: Standard Command Point maps are played in 2 halves. Halves will end when either the cap limit of 4 or the 30 min time limit is reached. READ MORE
Map & Matchplay: - cp_process_final - Use server cfg: ugc_6v_standard.cfg - Match Play: Standard Command Point maps are played in 2 halves. Halves will end when either the cap limit of 4 or the 30 min time limit is reached.& READ MORE