6v6 S13 Week 6 - Gravelpit (169)
Sat, Oct 19, 2013 by Snowblindfrog

Map & Matchplay: - cp_gravelpit - Use server cfg: ugc_6v_stopwatch.cfg - Match Play:­ Attack/Defend maps (aka Stopwatch maps) are played in 2 or 3 separate match rounds. Each team attacks once in each match round. The Home team has choice whether to attack first or defend first. Team wi READ MORE

New Whitelist - Please download (170)
Fri, Oct 18, 2013 by Snowblindfrog

The whitelist has been updated to accomidate the newest items. Please visit our Downloads page to get the most recent copy.  READ MORE

6v6 S13 Week 5 - Snakewater (171)
Sat, Oct 12, 2013 by Snowblindfrog

Map & Matchplay: - cp_snakewater - Use server cfg: ugc_6v_standard.cfg - Match Play:­ Standard Command Point maps are played in 2 halves. Halves will end when either the cap limit of 4 or the 30 min time limit is reached.­ The winner of the match is the first to score 5 tot READ MORE

6v6 S13 Week 4 - Metalworks (172)
Sat, Oct 5, 2013 by Snowblindfrog

Map & Matchplay: - cp_metalworks_rc4 - Use server cfg: ugc_6v_standard.cfg - Match Play:­ Standard Command Point maps are played in 2 halves. Halves will end when either the cap limit of 4 or the 30 min time limit is reached.­ The winner of the match is the first to score 5 READ MORE

6v6 S13 Week 3 - Viaduct (173)
Sat, Sep 28, 2013 by Snowblindfrog

Map & Matchplay: - koth_pro_viaduct_rc4 - Use server cfg: ugc_6v_koth.cfg - Match Play:­ KOTH maps are played in 2 halves. Halves will end when the cap limit of 3 is reached by one team. The winning team is the first to score 4 TOTAL round wins. Note: There is no time limi READ MORE

6v6 S13 Week 2 - Granary (174)
Sat, Sep 21, 2013 by Snowblindfrog

Map & Matchplay: - cp_granary - Use server cfg: ugc_6v_standard.cfg - Match Play:­ Standard Command Point maps are played in 2 halves. Halves will end when either the cap limit of 4 or the 30 min time limit is reached.­ The winner of the match is the first to score 5 total READ MORE

6v6 S13 Week 1 - Badlands (175)
Sat, Sep 14, 2013 by Snowblindfrog

Map & Matchplay: - cp_badlands - Use server cfg: ugc_6v_standard.cfg - Match Play:­ Standard Command Point maps are played in 2 halves. Halves will end when either the cap limit of 4 or the 30 min time limit is reached.­ The winner of the match is the first to score 5 total round win READ MORE

6v6 S13 Week 0 - Warmerfront (176)
Sat, Sep 7, 2013 by Snowblindfrog

Map & Matchplay: - cp_warmerfront_test_b7 ­­Download - Use server cfg: ugc_6v_standard.cfg - Match Play:­ Standard Command Point maps are played in 2 halve READ MORE

6v6 Season 13 - Updates (177)
Sat, Aug 24, 2013 by Snowblindfrog

Important dates: September 7th­(Saturday) - Preseason match schedules will be posted September 11th (Wednesday) - Season starts (Preseason default match day) September 13th (Friday) - Deadline for Preseason matches to be played and reported September 22nd (Sunday) - Signups for new teams will close News: The Q READ MORE

Season 13 Announcement (178)
Tue, Aug 13, 2013 by Snowblindfrog

Season 13 is just 3 weeks away!!! Team leader to do list - Review the S13 maplist - Visit the Downloads­­­section to get the most current version of the maps, configs and whitelist. - If you have not ye READ MORE

Congrats Summer S12 Winners! (179)
Tue, Aug 6, 2013 by Snowblindfrog

Congratulations to all of the teams that finished in first place this summer! Thanks to all teams for making this BEST summer season of 6v6 yet! We hope to see you all again in Season 13! Platinum: 1st Place - Game of Throws 2nd Place - Respawn Veterans 3rd Place - The POMs Silver: 1st Place - The Fatkids 2nd P READ MORE

Season 12 - Regular Season Match 8 (180)
Sat, Jul 27, 2013 by Snowblindfrog

LAST MATCH OF THE SUMMER SEASON!!! Map & Matchplay: - cp_badlands - Use server cfg: ugc_6v_standard.cfg - Match Play:­ Standard Command Point maps are played in 2 halves. Halves will end when either the cap limit of 4 is reached or the 30 min ti READ MORE

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  • Season: 45
  • Number Match Weeks: 8