Map & Matchplay:
- cp_gravelpit
- Use server cfg: ugc_6v_stopwatch.cfg
- Match Play: Attack/Defend maps (aka Stopwatch maps) are played in 2 or 3 separate match rounds. Each team attacks once in each match round. The Home team has choice whether to attack first or defend first. Team will alternate sides thereafter. For more information on match play and scoring please continue reading the following Forum News Thread
Reminders to Team Captains:
- You are required to post in your Match Communications panel every week. Use the Match Comms to coordinate the match date, time, and server. If you submit a forfeit win and there are no entries in the match comm panel, then your match may not be accepted by admins.
- Roster Lock this Tuesday, October 29th. Make sure you have all of your players on your roster!
- Teams are not allowed to change the map under any circumstances
- The winning Team Captain should report the match score as soon as the match is over
If you have any questions, please msg and admin in IRC (#ugc-tf2) or contact us via email located on our Support Page Good luck to all teams!
Good luck to all teams!
-BlazingBoy and Snowblindfrog