Season 11 Week 10 - Playoffs Week 3: Grand Finals (Best of 3 Maps)
Thu, Jul 27, 2017
A big congratulations to every team that made it to the playoffs! And an even bigger congratualations to all the teams that made it to Grand Finals in 4s this season.
We also would like to thank every team that made this season possible and are looking forward to you playing again next season!
The matchups for playoffs are:
Gold 4s (NA): Banana Boat vs. B-House 4v4
3rd Place Match: moonlightDive4s^ vs. team soldier
SIlver 4s (NA): 4 Angry Men vs. Frantic
3rd Place Match: Scooby Squad vs. Dead Nibba Association
Silver 4s (EU): Backup Dancers vs. Gimme f*cking opponent
3rd Place Match: bronzova proxy karticka Powered by TF2Mid.cz vs. safyo
AUS/NZ: 4 The Medal vs. Doggo Division
3rd Place Match: skrrt squad vs. No more than 4
Asia: Colonthree vs. Edelweiss
3rd Place Match: team okidoki swabu vs. Brainier
Steel 4s (NA): Koi vs. Med Took 150
3rd Place Match: Infinite Hot Gay Dads vs. OLDHEADS
Steel 4s (EU): hi im duckers and these are my friends vs. feri Feri d6?
3rd Place Match: AJNT vs. [N - B]
Map Elimination will be used for choosing maps.
Map Elimination System (with each map played as 1 half only)
Home Team bans 1st map (8 choices)
Visiting Team bans 2nd map (7 choices)
Home Team picks Map #1 (6 choices)
Visiting Team picks Map #2 (5 choices)
Visiting Team bans 3rd map (4 choices)
Home Team picks Map #3 (3 choices)
Map #1 : Visiting Team picks starting color and map is played on Home Team's server.
Map #2 : Home Team picks starting color and map is played on Visiting Team's server.
Map #3 : Home Team picks starting color and map is played on Home Team's server.
Only maps played in regular season of the current season can be picked.
Once a map is picked, it can't be picked again. Map choices MUST be made in Match Comms in the proper order and will be reviewed by an admin.
Playoffs/Finals - BO3 Structure
Remember that during the Playoffs/Finals - Best of 3 Maps we play each map a little differently than we did during the regular season. Please read below:
KOTH Maps - Played to 3 wins. This map type cannot be tied.
CP Maps - Played to 4 wins or highest score after 30 minutes.**This map type can be tied after 30 minutes. If this occurs then you MUST play 1 additional Overtime round to determine the winner of the map. Whichever team caps all the points first in the OT round will be declared the winner of that map. If neither team manages to capture all points during the first OT round, a second special OT round is to be played. In this round, whichever team caps the center CP first wins the game. Note: This ONLY occurs if a 2nd OT round is actually needed.
Each map win counts as 1 point
Possible scores are: 2-1 or 2-0
Please post the map list you played and the scores per map in the Match Writeup box when you submit the scores.
Matches without Match Comms and Match Writeup with detailed map scores (and maps played) will not be accepted!
Map choices must be made and posted to Match Comms by Thursday 11:59 PM (your local time zone) for Friday (July 7th). Teams cannot agree on map changes after Thursday. Once maps have been picked and banned they are considered to be locked-in!
Reminders for Team Leaders
You are required to use the Match Comm panel every week to coordinate your match date, time and server. You can access this by logging into the site with your leader username and password that was sent to you when your team was created. Click on the "Match List" tab to find this week's matchup.
All discrepencies will reference the Match Comms as the official form of communication between teams!
Forfeit matches will not be accepted if there are no posts in the Match Comms panel!
If you need to rent a UGC server for your match, please go here.
The leader of the winning team should report the match score as soon as the match is over.
If neither team reports the match score the match will go as unplayed and both teams will be knocked out of playoffs.
Teams are not allowed to change maps under any circumstances after decisions have been made.
For any questions or concerns please contact an admin via the steps located on the