This week's map is cp_gravelpit, a stock A/D map. Gravelpit will be run using the ugc_hl_stopwatch config.
Stopwatch maps are played in 2 or 3 separate match-rounds, each team attacks once in each match-round.
The Home team has choice whether to attack first or defend first in the first match-round only, alternate thereafter.
Match-round 1: Team A attacks and Team B defends, Team B attacks and Team A defends
Match-round 2: Team B attacks and Team A defends, Team A attacks and Team B defends.
Match-round 3 (if needed as a tiebreaker): Team A attacks and Team B defends, Team B attacks and Team A defends.
Scoring: When adding scores, each match-round won by a team counts as 1 point. The first team to win two match-rounds wins the match.
Overtime: If each team wins a match-round and scores are tied at 1-1, the third full match-round is played as a tiebreaker, with all the same settings as the first two rounds.
Possible match scores are (2-0 or 2-1).
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In Other News...
Team Leaders: Rosters will lock down for the REST OF THE SEASON on Sunday, November 4th at 9PM EST (the night before Gravelpit), and will not open again until Playoffs are finished. Be sure to make your roster adjustments before this time, as an admin will be unable to accomodate any requests concerning your roster until December.
Be sure to get in your nominations for our S8 All-Stars, as the nomination period will end at the end of the day on November 11th. More information can be found in our TF2 Discussion forums.
Heinsight is up for cp_gravelpit - you can watch that here.