I've been informed by other staff that some of you were not very pleased about last week's map. What a shame. To streamline the process of communication between "the staff" and "the people" I've had my secretary work up a map feedback letter.
Satisfied? Well don't just stand there with the door wide open. Were you raised in a barn? Oh. Right. This week's map is Barnblitz. Verrry funny. ("Security, please escort 'Captain Funny Pants' to the exit.")
Map Rules
Week 6's pl_barnblitz_pro is a "stopwatch" map. Stopwatch maps are played in 2 or 3 separate match-rounds where each team attacks once in each match-round. The Home team has choice whether to attack first or defend first in the first match-round only, alternate thereafter.
Match-round 1: Team A attacks and Team B defends, Team B attacks and Team A defends
Match-round 2: Team B attacks and Team A defends, Team A attacks and Team B defends.
Match-round 3 (if needed as a tiebreaker): Team A attacks and Team B defends, Team B attacks and Team A defends.
Scoring: When adding scores, each Match-Half or round won by a team counts as 1 point. The first team to win two match-halves/rounds wins the match.
Overtime: If each team wins a match-halves/round and scores are tied at 1-1, the third full match-round is played as a tiebreaker, with all the same settings as the first two rounds.
Possible match scores are (2-0 or 2-1).
Map Execution (for server operators only)
Download pl_barnblitz_pro, uncompress it (7-zip is a good tool for this) and upload it to \tf\maps\.
Authenticate to your server with rcon_password ( rcon_password br4vePassw0rdBr0 ).
Execute ugc_HL_stopwatch.cfg from the command line ( rcon exec ugc_HL_stopwatch.cfg ).
Reload the map. This is necessary for Source TV to start recording ( rcon changelevel pl_barnblitz_pro ).