UGC Highlander Playoffs Week 3 - Gullywash Final

Fri, Apr 5, 2013 by Cold


Now that we have completed Viaduct Week, Infinite managed to sneak out of Spain while under the cloak of his own tears via the assistance of a Dolphin (the trans-atlantic version of a coyote). [CENSORED], while temporarily in office, made not one single contribution while Infinite was gone. Pity. I was looking forward to recognizing a few more developmental disorders. Welcome back, Infinite! ...But what is this...!?

*dramatic camera pan!*

There's trouble down by the gully! The Builders League United (BLU) aren't being paid anymore for favor of the cheaper Reliable Excavation Demolition (RED)? What's that? RED took half of the territory!? Well how in the heck is BLU going to feed their handsome mustached children?

Looks we've got another dirty brawl on our hands ladies and gentlemann! And if we don't do anything about it soon, we may have blood on our hands as well (the Rated MA kind)! Don't dig your kickers too deep in the dirt, as this gully will wash you up if you don't manage your flanks! Yee-haw!

 
Match Rules for cp_gullywash_final1
 
Match play & Scoring: The winning team is the first to score 5 TOTAL round wins or the highest score after two halves of up to 30 min each, whichever comes first. The first half will end when one team scores 4 round wins or the timelimit of 30 mins is reached; the second half ends when a team scores the 5th TOTAL round win, or when the second 30 min timelimit is reached. OT: A tied total score results in an Overtime (OT) round, which is played to first round score. 

Overtime: A tied score of (1-12-23-3 or 4-4) after two 30-minute match-rounds requires a tiebreaker Overtime (OT) round. The OT round is played as a normal match-round, except the first all-cap score wins the match. 
If neither team manages to capture all points during the OT round, a special "sudden death" round is played. During this round, players are not allowed to leave spawn after death, and the team that captures all points or eliminates all enemy players wins.
 

Map Execution (for server operators only)
  1. Authenticate to your server with rcon_password ( rcon_password myPassword )
  2. Execute ugc_HL_standard.cfg from the command line ( rcon exec ugc_HL_standard.cfg ) and reload the map to get Source TV running and for sv_pure to take effect.
    rcon changelevel cp_gullywash_final1 ).
  3. Re-execute ugc_HL_standard.cfg to ensure everything is properly configured.


P.S. If there ever was a "mission accomplished" from an April Fools joke, I'd say my joke news post accomplished the most (Infinite forwarded this to me via Steam. A name was changed to protect the innocent):
Do0p?: Hey Infinite, I just wanted to say sorry that you had to leave UGC admin you did a great job with the league and I'm sorry you had to leave. =(
iNF--: ?
iNF--: Where do you get your information from?
Do0p?: Didn't you leave UGC admin?
iNF--: Who told you that?
Do0p?: It was on UGC's Facebook
Do0p?: Was I misinformed?
Cold--: LOL

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