This week's maps are: pl_badwater, pl_barnblitz_pro, and dom_canalzone2_b4
Map & Matchplay:
- Use server cfg:ugc_HL_stopwatch.cfg
- Match Play: Attack/Defend maps (aka Stopwatch maps) are played in 2 or 3 separate match rounds. Both teams take turns attacking and defending in each round.The scoring mechnism is based on time (aka stopwatch). Each round is won by whichever team can capture the points the fastest.The team with the most number of round wins after 2 or 3 rounds wins the match.
- dom_canalzone2_b4: Teams can agree to play short or long.
- For more information on match play and scoring please continue reading the followingforum thread.
Reminders to Team Captains:
- You are required to post in your Match Communications panel every week
- Use the Match Comms to coordinate the match date, time, and server
- Teams are not allowed to change to a non-official week map under any circumstances
- The winning Team Captain should report the match score as soon as the match is over
- If your team cannot play, report your status in Match Comms and/or to an admin (see our "Support Page" link below)
If you have any questions, please msg and admin in IRC (#ugc-tf2) or contact us via email located on our
Support Page
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