Match Play
- Map: koth_lakeside_final
- Use server cfg: "ugc_HL_koth.cfg"
- Match Play: The winning team is the first to reach 4 total capture points. The match is played in two match-rounds. The first round plays until a team reaches 3 capture points. The second round is played until a team reaches 4 total cap points (including caps from first match-round). If teams are tied (for example, 3-0, 0-3) after 2 rounds, play a 3rd round where the first cap wins. For more details please see this forum thread.
Team Leader action-items:
- Make sure you have at least 9 players rostered.
- View this week's schedule and leave a message in your Match Communications.
- Use the [required] Match Comms to coordinate the match date, time, and server
- Teams are not allowed to change to a non-official week map under any circumstances
- The winning Team Captain should report the match score as soon as the match is over
- If your team cannot play, report your status in Match Comms and/or to an admin (see our "Support Page" link below)
If you have any questions, please msg and admin in IRC (#ugc-tf2) or contact us via email located on our
Support Page
Thanks and have fun!
Cold
Join UGC Discord