9/19 Match on cp_gullywash_final1

Sat, Sep 15, 2012 by blazingboy

Welcome to our first week of matches!

This week's map is cp_gullywash_final1, played with the stopwatch server cfg file "ugc_6v_standard.cfg".   All team leaders must login and post to your Match Communications to make final server arrangements with your opponents. That is required for every team. Match Communications can be read by all team members by first logging into the UGC website on the green steam link.
Match results must be reported by the winning team leader, using his primary team leader login account. Total Score can be no higher than 5, each round score can be no Higher than 4.

Example: Round 1: 4-1, Round2: 1-3, Total 5-4
Example with Overtime Round: Round 1: 3-1, Round2: 1-3,Round 3: 1-0, Total 5-4

Many teams will ask about Day and Time of the match.  By default, matches are played on Wednesday at the time set by your division.  When both teams agree to change that time or day, that agreement MUST be recorded in your UGC Match Communications.  IF both teams do not agree to change default time, then default time and day remains in effect.  You must conclude and report your matches by Thursday at Midnight , N.A. ET time.

Reminder: New Server .cfg and Whitelist our Available to Download NOW! You can find them under 6v6 Files.

GL and HF this week!

Team Admins: Login by Steam or Battlenet to access your Team Admin panel. Or use the Team Admin Login below to use your dedicated username/password.

Team Admin Login
Join UGC Discord
  • No announcements
  • Season: 45
  • Number Match Weeks: 8