Alright boys and girls, last week we established that 5cp maps are your thing...that, or you like trains. Well this week, we have the granddaddy of all 5cp maps, cp_badlands. Oh and did I mention that the middle point is somewhat train thematic? For those of you who are too young to remember, Badlands was actually a capture the flag map in Team Fortress Classic. Of course our modern day version bears little resemblence to the original. I have a good feeling this is going to be the best week of the season! I hope you've all mastered your rollouts on this one. Let's have some good close matches this week! The schedules should be posted early on Saturday so make sure you check back soon.
Match deadline: All matches must be played and results submitted by no later than Friday March 8th at 11:59pm EST.
Match Comms: Attention Team Leaders, you are required to utilize the Match Communications panel every week. This can be found on your matches tab under your leader login. Please coordinate your match times and servers in that section. If your opponent does not post in the Match Comms please try to contact them on Steam before reporting a Forfeit Win against them! All steam chat regarding the coordination of match times and servers should be pasted in the Match Comms! Remember, if there's a dispute and the information we need is not in the match comms or server logs...then it didn't happen!
Config: ugc_6v_standard.cfg
Standard CP Map: The winning team is the first to score 5 TOTAL round wins or the highest score after two halves of up to 30 min each, whichever comes first. The first half will end when one team scores 4 round wins or the time limit of 30 mins is reached; the second half ends when a team scores the 5th TOTAL round win, or when the second 30 min time limit is reached. OT: A tied total score results in an Overtime (OT) round, which is played to first round score.
Match results: Must be reported by the winning team leader, using his primary team leader login account. Total Score can be no higher than 5, each round score can be no higher than 4.
Example of correct reporting: Round 1: Team A4-1, Round 2: 1-2, Total 5-3
Example of correct reporting with overtime round: Round 1: 4-0, Round 2: 0-4, OT Round 1-0, Total 5-3
Example of incorrect reporting: Round 1: 5-1, Round 2: 0-0, Total 5-1