Map & Matchplay:
- cp_edifice_b4
- Use server cfg: ugc_6v_stopwatch.cfg
- Match Play:Attack/Defend maps (aka Stopwatch maps) are played in 2 or 3 separate match rounds. Bothteams taketurns attacking and defending in each round.The scoring mechnism is based on time (aka stopwatch). Each round is won by whichever team can capture the points the fastest.The team with the most number of round wins after 2 or 3 rounds wins the match.
- For more information on match play and scoring please continue reading the following forum thread.
Reminders to Team Captains:
- You are required to post in your Match Communications panel every week
- Use the Match Comms to coordinate the match date, time, and server
- Teams are not allowed to change the map under any circumstances
- The winning Team Captain should report the match score as soon as the match is over
If you have any questions, please msg and admin in IRC (#ugc-tf2) or contact us via email located on our support page.
Good luck to all teams!
-BlazingBoy and Snowblindfrog